Sunday, June 30, 2013

Sharuum the Hegemon

    This week's card is Sharuum the Hegemon, the leader of Esper.
    Sharuum the Hegemon is more of an Esper support card than anything else. Although it's a 5/5 with flying, its effect is designed mostly to bring back an artifact that's been destroyed.
    This card would work much better with flash, since then you'd be able to bring back artifacts as soon as they're destroyed. Also, the fact that it only revives one artifact makes choosing which one difficult.
     To conclude, Sharuum the Hegemon leaves something to be desired, but it can be quite helpful for bringing back your artifacts if necessary.

Monday, June 24, 2013

Niv-Mizzet: New and Old

    This week I'll be doing a comparison of the two different versions of Niv-Mizzet, the Izzet guild leader.
    Niv-Mizzet has shown little change in the time between Guildpact and Return to Ravnica: he still makes you draw cards while dealing damage to your opponent, and he's still a decently powerful creature with flying.
     But the new version is (arguably) better. For one thing, he's slightly more powerful than the old one for the same mana cost. Additionally, Niv-Mizzet's effect is a mana ability, so it can be repeated and still remain untapped.
      To conclude, Niv-Mizzet, Dracogenius is, all in all, a much better card than its predecessor.

Tuesday, June 18, 2013

Bosh, Iron Golem

    This week's card is Bosh, Iron Golem, a legendary artifact creature from the original Mirrodin block.
 
    Bosh is basically a more powerful Brion Stoutarm. You pay mana, sacrifice a card, and your opponent loses life. The main difference is that while Brion Stoutarm revolves around creatures, Bosh revolves around artifacts.
      Bosh's effect isn't astounding, but it works well with both Esper's artifact theme and Selesnya's populate ability. But the thing is, Bosh works best with ridiculously high mana creatures like Draco. But even if you aren't going to use its effect, Bosh being a 6/7 with trample is helpful.
      In conclusion, Bosh, Iron Golem is a good creature, but its effect leaves something to be desired. But if in a pinch, you can sack Bosh with its own effect to deal 8 damage to your opponent.

Lazav, Dimir Mastermind

    This week's card is Lazav, Dimir Mastermind, the leader of Dimir in the Return to Ravnica block.
    Lazav is, like most Dimir legendaries, an astounding card. It seems that this is to make up for the lower quality in the majority of Dimir cards (hidden strings, midnight recovery). But the thing about Lazav is that you need to be able to send your opponents' creatures to the graveyard. Enter the classic Dimir theme of depletion. 
    Dimir's main theme is to send your opponents' cards straight from the library to the grave, something which is crucial to Lazav. The only alternative is to destroy your opponents' creatures when they're already on the battlefield. Counter spells work too.
     But if your opponent is playing an instant and sorcery deck, Lazav is pretty much useless. Hexproof is nie against that, but 3/3 is weak in comparison to pretty much everything that's 4 or more mana.
     In conclusion, Lazav is a great creature, but it's best if you know what you're opponent's going to do.

Saturday, June 15, 2013

Intro and Thraximundar

    Welcome to MTG reviews, where I will review every Magic Card EVER. I'll be posting weekly, and my posts will be moderately long. If there is a card you would like me to review, just let me know in the comments section.
    This week's card is Thraximundar, a legendary creature from Grixis. 
   Thraximundar is a great creature (6/6 with haste is relatively impressive on its own), but its ability makes it all the more impressive. The only obvious downside to this card is its mana cost, which is pretty easy to get around. But it's a pain in the ass if used against you, and it's pretty easy for that to happen- Thraximundar has no defense against enemy control whatsoever. So you'd better be prepared to have some hexproof or shroud spells in handy. To conclude, Thraximundar is an awesome card, hands down. But it helps to be wary if your opponent's playing blue.